Meta

Magic Leap

Trash Spin

LITERATURE

BuildBuddy

PROJECT LEAD

TOOLS

Worked on many games of all scope. Great talent for coding and the art of game design.

HappyStat

LEAD DEV

UnTested

LEAD DEV

Love for creating cool and fun experiments whether it's virtual, physical or a mix of both.

APPS

Boba Effects

LEAD DEV

Scopely SDK

DEV

We should make something awesome and cool together. Shoot me a message!

Professional Skills

Confidential Prototypes

LEAD DEV

April 2015 - October 2016
September 2011 - April 2013
MOBILE DEVELOPER
Built and optimized games in both iOS and Unity3d, including a series of educational games, many mini-game based games, games in false 3D perspective and a wellness tracker. 

Mobile Development

About Me

October 2018 - July 2020

Quake Escape

LEAD DEV

APPS

SOFTWARE ENGINEER

Worked with a team on WGT Baseball and Topgolf iOS App. Fixed bugs, improved design process for a Unity title and lead the initial client infrastructure and system in Swift / Xcode.

Augmented Fishtank 

App Partner Development

XR and Prototyping

SOFTWARE ENGINEER (GAMES)
Worked with a team on Marvel Mighty Heroes and Deckstorm: Duel of Guardians. Implemented both game features and tools, including debug menu, world map, guild system, guild war system, tutorial, quests, reference objects, dependency tool, search tool, hierarchy tool, line drawing tool, loading screens, alert badges, and presentation states.
October 2009 - August 2011

Native Info

LEAD DEV

Quick Facts

Hi! My name is

Game Jams / Hackathons

iOS

Slots Vacation

PARTNER DEV

Gains fulfillment from empowering teams with new technologies onsite or off. Has shipped Unity3d plugins.

APPS

Earth is Doomed

PARTNER DEV

Game Development

Senior software engineer
Worked on Apps team developing Screens and Mixed Reality Framework. Helped partner developers integrate Magic Leap SDK into their projects. Enhanced the reusability of UI tools and lead the charge on Scene Creator App.

Wordly

SUPPORT DEV

Dev Relations &

Tool Development

December 2016 - August 2017

Topgolf App

Lead Client Dev

August 2017 - September 2018

Space Kiwi

LEAD DEV

Scopely

Topgolf Media

Side Projects

Skee Ball Arcade

SUPPORT DEV

Testing

DeNA

SOLO / PERSONAL

Samurai Barber

Pongtionary

LEAD DEV

UNITY DEVELOPER (PUBLISHING)
Developed tools and services then helped partner developers integrate them, including tools to retrieve native device information, automate tests and builds, utilize Facebook in editor and optimize service messages.

​​and I’m a passionate game / XR developer based in the Bay Area.

APPS

Spaghetti Legs

July 2013 - July 2014

Documentation

CHLA

APPS

July 2014 - February 2015

Alien Massacre 

Ant Farm

LEAD DEV

Written tutorials, walkthroughs, bug reports, game blogs, game design and technical documents.

CNN

SUPPORT DEV

Shipped games and apps utilizing Unity3d for cross-platform as well as native iOS.

Confidential Prototypes

LEAD DEV

C# / GameMaker

Keen eye for bugs and worked closely with in-house and outsourced QA and automation.

Joseph Leybovich

Infestation

LEAD DEV

Rubber Hand

Illusion

LEAD DEV

Ba of Computer Science in Game Development
Built 2D and 3D game projects with teams of students. Learned about every aspect of the game industry and what it takes to be a game developer. Worked on many side projects and wrote about games. 

I am a highly motivated game developer with 2 years of XR experience, 8 years of game development experience and 10 years of general programming experience. Extreme passion and drive for making games. Exceptional capacity for learning quickly and helping others. Volunteered for 2 semesters with​ Mission Bit.

Senior software engineer
Worked on a mobile companion app for augmented reality. Created tutorials for augmented reality Unity SDK. Supported and participated in internal and external hackathons. Developed cutting edge prototypes. Traveled around the world to provide technical support and give demos.

C++ / FlasH

Full Sail University

UNITY

Snow Fall

PARTNER DEV

NBA

PARTNER DEV

Participated in many Game Jams / Hackathons including Ludum Dare, Global Game Jam and prototyping an app for the Children's Hospital of Los Angeles. Also hosted and lead many game jams, game field trips and game talks while organizing Scopely's game ideation club.

Muppet Teasure Island Breakdown

King's Orders

DEV

UNITY DEVELOPER (INTERNAL GAMES)
​Worked with a team to develop Wheel of Fortune Free Play. Implemented both game features and build infrastructure, including debug menu, dynamically sizing keyboard, leaderboards, tutorial, player profile and alert systems.
HOMETOWN: Queens, NY
CURRENT HOME: Sunnyvale, CA
DEGREE: BS, Computer Science
FAVORITE GAMES: 
Assassin's Creed
Chrono Trigger
Psychonauts
Red Dead Redemption
Final Fantasy Tactics